AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps on iOS in Bulgaria: Q2 2024
Discover the performance of the leading real-time strategy apps on iOS in Bulgaria for Q2 2024, including insights on downloads, revenue, and active users.
During the second quarter of 2024, the top real-time strategy apps on iOS in Bulgaria showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at the trends for each of these apps based on Sensor Tower data.
Clash Royale from Supercell experienced fluctuating revenue, peaking at approximately $2.6K in early May, before gradually stabilizing around $1.3K in June. Downloads saw a slight increase, reaching 626 in late April, and slightly fluctuating around 500 towards the end of the quarter. Weekly active users exhibited minor variations, starting at 21.4K and ending at 17.9K.
Warcraft Rumble by Blizzard Entertainment saw its revenue peak at $507 in early June, with a notable dip to $255 by the end of the month. Downloads remained relatively low, peaking at 58 in early April and fluctuating around 30 in June. Active users remained consistent, with minor fluctuations around the 400 mark throughout the quarter.
Harry Potter: Magic Awakened from Warner Bros. had a notable increase in revenue, peaking at $587 in mid-May and stabilizing around $318 by the end of June. Downloads were sporadic, with the highest at 28 in mid-May. Active users saw a gradual increase, peaking at 38 in late May, but showed a slight decline towards the end of the quarter.
Art of War: Legions by Fastone Games maintained a steady revenue stream, peaking at $440 in early May and gradually decreasing to $182 by late June. However, download metrics were negligible throughout the quarter, providing limited insights into user acquisition trends.
TFT: Teamfight Tactics from Riot Games saw a revenue peak at $391 in mid-June, before slightly decreasing to $306 by the end of the month. Downloads peaked at 88 in late April but remained modest, averaging around 50 towards the end of the quarter. Weekly active users showed slight fluctuations, peaking at 1.9K in mid-June and stabilizing around 1.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.